![]() When you activate one, it does take you out of the game and into the Halo Channel if you have it installed. There are terminals you can find scattered throughout the environments that provide backstory and lore. Activating these skulls will also disable any achievements related to scoring. There are plenty of skulls that make the game harder and only a few that make the game easier or are just considered non-scoring. The higher the difficulty and the more challenging skulls you have activated, the higher the point multiplier. As you play through the campaign, with the scoring HUD on or off, you’re awarded points for kills, kill streaks, and unique kills. Now this is the final game in The Master Chief Collection, and just like all the rest, the skulls and scoring system return. So I really wasn’t up for the Legendary challenge in a game I’m not that excited about. Don’t get me wrong, Halo 4 is a solid shooter but it’s also a mediocre Halo game in my opinion. It’s not so much because of the difficulty or challenge but because the atmosphere and story just weren’t doing it for me. I was going to but I played it with Jeremy first and realized I just wasn’t feeling it. You may be wondering why I didn’t complete it on Legendary, myself. Jeremy and I completed the game cooperatively on Legendary and I completed it solo on Normal. Halo 4 includes four difficulty modes – Easy, Normal, Heroic, and Legendary. I think Master Chief speaks more in this game than in all of the prior games combined. All of the performances were pretty believable, some of the drama felt forced, but overall the voice work gets the job done. Also lending their voices is Laura Bailey and Jennifer Hale. Steve Downes reprises his role as Master Chief and Jen Taylor returns to voice Cortana and Dr. Now, the voice acting is actually pretty good. It seems like the developers intended to start a whole new saga or at least set up a sequel. If you have knowledge of the Halo extended universe, you’ll probably get a lot more out of the story. I do like how the plot digs a little deeper into the relationship between Chief and Cortana. ![]() I appreciate the developers going for something new here but, in my opinion, the story loses steam pretty quickly. Honestly, I don’t think the story is as interesting as anything seen in prior games. ![]() The Didact attempts to use the Composer on the planet Earth so, obviously, the Chief and Cortana set out to stop him. Promethean Knights were once humans that were converted to these mechanical beings by a device known as the Composer. And, no, thankfully, the Flood is not in the game. Under his command are a new set of enemies known as Prometheans and they’re actually immune to Flood infection. However, on their quest, Chief accidentally releases the Didact, an ancient Forerunner, from imprisonment. And this is actually one plot hole that’s never resolved by the end of the story. She begins to suffer from rampancy and Master Chief makes it his mission to take her back to her creator, Catherine Halsey, who they believe would have the solution to stop the rampancy. After crash landing, Cortana reveals that AI’s normally start deteriorating after seven years and she, herself, has been active for eight. After clearing out the hostiles, the ship is caught in the planet Requiem’s gravity well, eventually crash landing on the planet, itself. Cortana decides to wake up Master Chief after she realizes the ship was boarded by rogue Covenant forces. Halo 4’s story takes place after the events of the comic tie-in Halo: Uprising, which I’ve never read, and four years, seven months, and ten days after the events of Halo 3. Master Chief entered cryonic sleep and told Cortana to wake him when needed. I also teamed up with Jeremy for a local co-op playthrough. Halo 4 was the second game to be developed by 343, the first being Halo: Combat Evolved Anniversary, and is the first new entry in the series to not be developed by Bungie.Īt the end of Halo 3, Master Chief and Cortana were basically trapped in a piece of the Forward Unto Dawn ship, just floating through space, waiting to be rescued. For this review, I played The Master Chief Collection version of Halo 4. Developed by 343 Industries and published by Microsoft Game Studios, Halo 4 was released for Xbox 360 in November, 2012. I didn’t remember much about the story but I did remember a few gameplay sequences and it was good for me to play this now as a refresher before playing Halo 5. So when Halo 4 released, I got it, I beat it, and never looked back. Then ODST and Reach came out and consumed a lot of my time. I played the first three games non-stop for a while. By the time Halo 4 came out I was completely burnt out on the series.
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